What better way to have adventures or play reality
games than a head-mounted display? Unless you happen to be dressed as Geordi La
Forge at a Star Trek convention though, wearing such technology does
kind of label you a bit of a geek. So here’s the new Glyph headsets - which are
a bit different, rather than looking at an LCD or OLED display through lenses,
Glyph users have the video and game images projected directly on their retinas
courtesy of a combination of special optics and millions of tiny mirrors. The
first pre-production prototypes are currently being assembled for a display.
"We stare at things like computer screens all
day, and as you know, if you look into that screen for half an hour, you get
really tired," Tang (CEO) told CBS Detroit last week. "But if you look at the real world, you don’t. He set about
trying to solve that, trying to recreate that really vivid, natural image. He
created a virtual retinal display that replicates how we see things in the
natural world, by reflected light. Glyph is said to offer users the equivalent
of an 80-inch screen from 8 ft (2.4 m) away, currently giving users about a 45-degree
field of view out front. Users can hook up the Glyph to an Xbox or Playstation,
a PC or Mac, and iOS or Android device, or an optical media player via an
HDMI/MHL input.
The current prototypes have proved successful in
head-tracking testing, so there's potential for immersive gaming, and reported
system benefits include high resolution 2D or 3D viewing, absence of a screen-door effect and low
latency. "The image is very clear and refreshes at up to 120 Hz with
minimal motion blur and we are working on new techniques to remove any residual
color break-up that can occur with field-sequential displays, but so far no
problems are there." Banks (CSO) tells CBS Detroit. The final specs
relating to the built-in batteries have yet not been confirmed, but the
developers are aiming for 2-3 hours of battery life before needing to recharge
via micro-USB. The company is also in the process of testing various materials
to make long haul use as comfortable as possible. "The spring tension of
the band on the ears will help hold up the Glyph," says Banks. "The
rest of the weight will fall lightly on the users nose on a padded nose bridge."
More details will be available when the beta
version of the Glyph launches on Kickstarter on January 22 costing around US$499.
Source: Avegant