Monday, March 17, 2014

Glyph Headphone - Get an Immersive Experience !!


What better way to have adventures or play reality games than a head-mounted display? Unless you happen to be dressed as Geordi La Forge at a Star Trek convention though, wearing such technology does kind of label you a bit of a geek. So here’s the new Glyph headsets - which are a bit different, rather than looking at an LCD or OLED display through lenses, Glyph users have the video and game images projected directly on their retinas courtesy of a combination of special optics and millions of tiny mirrors. The first pre-production prototypes are currently being assembled for a display.

"We stare at things like computer screens all day, and as you know, if you look into that screen for half an hour, you get really tired," Tang (CEO) told CBS Detroit last week. "But if you look at the real world, you don’t. He set about trying to solve that, trying to recreate that really vivid, natural image. He created a virtual retinal display that replicates how we see things in the natural world, by reflected light. Glyph is said to offer users the equivalent of an 80-inch screen from 8 ft (2.4 m) away, currently giving users about a 45-degree field of view out front. Users can hook up the Glyph to an Xbox or Playstation, a PC or Mac, and iOS or Android device, or an optical media player via an HDMI/MHL input.

The current prototypes have proved successful in head-tracking testing, so there's potential for immersive gaming, and reported system benefits include high resolution 2D or 3D viewing, absence of a screen-door effect and low latency. "The image is very clear and refreshes at up to 120 Hz with minimal motion blur and we are working on new techniques to remove any residual color break-up that can occur with field-sequential displays, but so far no problems are there." Banks (CSO) tells CBS Detroit. The final specs relating to the built-in batteries have yet not been confirmed, but the developers are aiming for 2-3 hours of battery life before needing to recharge via micro-USB. The company is also in the process of testing various materials to make long haul use as comfortable as possible. "The spring tension of the band on the ears will help hold up the Glyph," says Banks. "The rest of the weight will fall lightly on the users nose on a padded nose bridge."


More details will be available when the beta version of the Glyph launches on Kickstarter on January 22 costing around US$499.

Source: Avegant



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