Most
of us have gotten used to smartphones replacing long-established devices such
as cameras and music players. Soon, however, they might be taking over the
duties of something that is itself an emerging technology – the 3D scanner. Researchers
at ETH Zurich have created an app that allows an ordinary smartphone to capture
and display three-dimensional models of real-world objects, for subsequent
finessing or even 3D printing.
The
app reportedly works in both indoor and outdoor lighting conditions, including
the low light often found in museums.
Users
simply point the phone's camera at the desired object, then move the phone
around the subject as needed, in order to capture it from a variety of angles.
The app uses the phone's inertial sensors to detect when and by how much it's
moving, and automatically snaps images accordingly.
All
of the calculations take place on the spot, using the phone's GPU (graphics
processing unit). Users can then view the digital model from a variety of
angles, and go back to get additional shots of any parts of the subject that
they missed. Not only are images captured, but the actual size of the subject
is also recorded – definitely a handy feature, if the user plans on 3D-printing
a copy.
The
app is currently patent pending, and "can run on a wide range of current
smartphones." If you just can't wait, though, you can already buy the
Georgia Tech-designed Trimensional 3D scanning app for iOS.
Source: ETH Zurich
Source: ETH Zurich
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